Friday 11th May – Talks
Immersive Pipeline is a research project led by London-based Japanese academic and Goldsmiths University professor Atau Tanaka with artist Blanca Regina and programmer Piere Tardif. It’s funded by both the UK’s Arts and Humanities Research Council and The Engineering and Physical Sciences Research Council following calls for the next generation of immersive experiences. The aims of the project include creating ‘content production pipelines’ to allow artists to concentrate on the creative aspects of their immersive works and to facilitate conversion of existing works from one format or space into another.
Partners of the project include: Montréal’s Société des Arts Technologiques, San Francisco’s Recombinant Media Labs, ISM CineChamber, SonicWomb, GarageCube & Derivative
Atau Tanaka conducts research in embodied musical interaction. He is Professor of Media Computing at Goldsmiths and CTO of Clicmobile. His work has been supported by the European Research Council, Horizon2020 and Research Council UK. Blanca Regina is an artist, curator and tutor. Her practice is heterogeneous and looks at cinema performance, installation art, spontaneous music and book arts. Her work has been supported by Arts Council England, Sound & Music, BMC. Pierre Tardif is a creative technologist and sound designer.